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ENOCH: THE VEIL

THE GAME

One game, two sides

One game, two sides, and you are on the one that inherited the problem.

Your character

  1. Watcher
  2. Bloodline
  3. you

Your character is yours. They keep what they have done, whoever is running the table.

How a session plays

Somebody wants something from you, or has something you need. Most of a session goes on working out what it will cost you and deciding whether you are going to pay it.

Consequences

At the end of a session you write down what happened and what it cost you, which takes a few minutes and tends to shape the session after it.

Death and survival

You can die here.

Sometimes what is in you refuses, at a moment of its own choosing, and takes payment afterwards in a form you were not consulted about.

With a GM or alone

Play with a GM, or go out on your own and answer to nobody.

The book

Enoch, bearded, seated on stone steps with a book, under falling rays of light.

The book is the game. This site holds the part the book cannot: your character, in between.

ENTER