THE GAME
One game, two sides
One roleplaying game. Two sides.
Nephilim ← book → Order
Your character
- Watcher
- Bloodline
- you
Your character is yours. Take them from campaign to campaign.
How a session plays
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Consequences
Every session ends with a short aftermath: what happened, what changed, what carries forward.
Death and survival
Death is real.
When a Nephilim should die, their nature may refuse it.
With a GM or alone
Play with a GM, or play alone.
The book
ENX-PLT-BOOKUnavailable
The book is complete on its own. The website helps you play.